What do we do?
The GameChangers programme focuses on the design and implementation of playful learning experiences, promoting the emergence of a more playful, exploratory, creative culture in everyday academic contexts. GameChangers is both an open game design course and community (gamify.org.uk), co-created by the Disruptive Media Learning Lab of Coventry University together with staff and students interested in exploring the opportunities of creating games as a medium for both expression and learning. GameChangers has the goal of facilitating new models of teaching and learning, new practices in cross-faculty learning/collaboration and new paths of aesthetic expression. GameChangers aims to make game creation and game literacy more culturally open and accessible to staff, students and the broader informal communities surrounding the University.
Who are we?
Dr. Sylvester Arnab
Helen is a UK National Teaching Fellow, which was awarded as a result of her work on Alternate Reality Gaming in Higher Education and curriculum innovations in Playful Pedagogies. Her research focuses on digital cultures and identities and the interplay between formal and informal learning.
For me, the passion is about bringing interest into learning through using game based techniques. In my research I am interested in developing trans-disciplinary methodologies that assist with the design of user centred play and learning mechanics in serious games/gamification.
Dr. Luca Morini
Luca is a Research Associate in Coventry University’s Disruptive Media Learning, and before this he was working towards a Ph.D. in Education and Communication at the University of Milano Bicocca, and teaching Psychology of Education and Human Ecology at the University of Bergamo.
Oliver is a photographer by training and work heavily on embedding Flipped Learning (and by virtue Game Based Learning) within Higher Education. He’s worked on the development of a number of games, primarily Educational Escape Rooms, and card games, whilst developing user interfaces for a number of other games used to support learning and employability.
Jayne is a highly experienced Project Manager with a proven track record of managing Research Projects in the Higher Education sector, providing a high level of service to internal and external customers achieved by building strong professional relationships. Her role on the GameChangers programme is to have an overview of the projects and activities, ensuring that the events run smoothly.